"Success isn't given. It's earned. On the track, on the field, in the gym. With blood, sweat, and the occasional tear." -Nike
Tuesday, December 23, 2014
Monday, December 22, 2014
Scenes: Reflection
The stage can also change as well as the sprites can. To initialize sprites in a scene you drag and drop them into your script and then you can code them to make them work. Scene changes could be used in an animated game where the levels change, as each level goes up the scene will change. A lot of people in the class used many different backdrops but they all look pretty similar overall because the Scratch Cat is the sprite walking through each scene.
Friday, December 19, 2014
Penguin Jokes Reflection
The broadcasting command can be used when you are creating a program showing a conversation between 2 or more sprites. What you do is add in what they are going to say and add in a "broadcast" on the other sprite's script so they will wait to speak until they receive the message. This can be helpful when you have a long project with many speech bubbles so you will not have to worry about the waiting time between each.
Make a Block: Reflect
The "make a blog" gadget is very helpful. What you have to do is make a set of commands and for a certain grouping of them you can make it just one command. You can also name this command to whatever you are creating. I might use "Make a Block" during a project in which I have many sprites or also when I have a lot of commands and my script becomes crowded. This technique is very useful to me.
Tuesday, December 16, 2014
Debug It Reflection
While debugging one of my strategies was to take tags out and see what would happen so mainly I used a guess and check method. This worked well because most of these debug its only needed one change or a rearrangement of the tags. To help someone else I would first access the problem and then try to figure out where something needs to be either added or taken out.
Monday, December 15, 2014
De-Bug It!
1. I attached the "when the green flag is clicked" tag
2. Add in the "go to" command in the begining
2. Add in the "go to" command in the begining
3. Add in "wait one sec" between each rotation
4. Add in "set rotation style left-right" tag
5. Make the meow sound three times, don't use repeat
Friday, December 12, 2014
10 Block Challenge
http://scratch.mit.edu/projects/38984304/
Doing the 10 block challenge was a little difficult as I started but after I decided that order of commands it became much easier. This activity helped me get better at using Scratch because I only had a few different commands to work with but it all ended up flowing nicely. It restraints my ideas because each action could not be repeated and I felt very limited as to what I could use and the things I could make my sprite do.
Doing the 10 block challenge was a little difficult as I started but after I decided that order of commands it became much easier. This activity helped me get better at using Scratch because I only had a few different commands to work with but it all ended up flowing nicely. It restraints my ideas because each action could not be repeated and I felt very limited as to what I could use and the things I could make my sprite do.
Thursday, December 11, 2014
Try it out!
http://scratch.mit.edu/projects/38706116/
This activity was surprising because you had to give exact directions where the cat should start and move towards. It was a little complicated in the beginning to lead it step by step but then it became easier as time went on. I felt very creative using this because i got to make it my own by adding in sounds, backgrounds, and many different sprites. Using scratch is very fun!
This activity was surprising because you had to give exact directions where the cat should start and move towards. It was a little complicated in the beginning to lead it step by step but then it became easier as time went on. I felt very creative using this because i got to make it my own by adding in sounds, backgrounds, and many different sprites. Using scratch is very fun!
Tuesday, December 2, 2014
X-Ray Goggles
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